Game CI/CD at your studio's service

Your builds automated.
Your studio on the game.

Atalier brings CI/CD practices to game development to offload your machines, simplify multiplatform, and stabilize your developments.

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Production Flow

Your project, our pipelines, all your stores

Studio
🎮
All engines
Unity Unreal Godot Custom Engine
Versioning
Git Perforce UVCS SVN
Atalier Pipeline
Build & Optimization
High Performance & Stability guaranteed
Atalier Dashboard View
Multi-Publish
đŸ•šī¸
Consoles
PS5, Switch2, Xbox Series
đŸ’ģ
PC Stores
Steam, Epic Game Store, GoG, itch.io
📱
Mobile
App Store, Google Play
Quality & Stability

Continuous Integration & Validation

Reduce your production bugs with an automated validation cycle on every push.

👨‍đŸ’ģ
Push
Code or asset change
→
⚡
Trigger
Automated task execution
→
Automated Tests
Windows ✓ PASS
PS5 ✓ PASS
iOS ✗ FAIL
→
đŸ“ĸ
Notification
Slack
Discord
Email
The Platform

A robust and
scalable infrastructure

🔁

Fleet Management & Updates

We manage the infrastructure and SDK versioning for you (Unity, Unreal, Console SDKs). You always have the latest performance without maintenance effort.

đŸŽ¯

Multi-Platform Native

Windows, PS5, Xbox, Switch, iOS, Android, macOS, Linux. Compile simultaneously for all your targets and deploy to Steam, Epic, or console stores.

📊

Visibility & Logs

Full build history, detailed compilation logs, and real-time statuses. Keep total control over your production cycle.

âš™ī¸

Advanced Automations

Lightmap calculations, asset bakes, regression testing. Manual, scheduled, or automatic trigger on every push (Webhook).

🔒

Isolation & Security

Isolated environments using scalable virtual machines. Your sources are protected and never leave your dedicated perimeter.

🧩

Smart Caching

Intelligent artifact caching for ultra-fast incremental builds. Only recompile what has actually changed.

Contact

Let's discuss your needs

No salespeople here, we are a team of techs. Let's talk about your pipelines on LinkedIn or by email.